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- Download 105
- File Size 21.22 KB
- File Count 1
- Create Date June 12, 2016
- Last Updated June 15, 2016
Source code for "Working around 2D primitives"
Contains a little program that initializes the GPU and prints a message on screen with linked sprites. Includes the following code:
- Some LibGS replacement functions from a previous article
- Headers with merged sprite primitives and many bitfields documented
- 16x16 font handler with smart width table generator