Resident Evil 3 Classic REbirth



Classic REbirth is a set of patches for CAPCOM’s Survival Horror PC ports, currently supporting Resident Evil 1-2-3 and Dino Crisis 1-2. This patch is specifically aimed at the SourceNext release of Biohazard 3, but it does support the Mediakite print too if used with the SourceNext v1.1.0 executable.


  1. Extract the DLL in the same folder where your BIOHAZARD(R) 3 PC.exe is located.
  2. Make sure you are using version 1.1.0 of the game and no compatibility modes are in use (those are bad and will break the game).
  3. Boot the game as usual and, if you have the correct executable, you’re done! If you try using an unsupported Japanese executable you will get a message that tells you where to get the correct one. If you’re using an unsupported version nothing will be patched.


  • Includes a full English translation (movies will still retain Japanese game title and subtitles).
  • Improves the general compatibility on modern operating systems with no extra fiddling, lowers the system requirements (can literally run on a toaster), and improves/stabilizes performance for a smoother game experience.
  • Replaces DirectDraw 5.00 with DirectX 9, for modern GPU support, and forces the game to run in 32 bits instead of 16 bits.
  • Replaces DirectSound with XAudio 2.9, which takes care of random crashes at door transitions and fixes looping issues with all music and some samples.
  • Replaces DirectInput 5.00 with XInput, DirectInput 8.00, and Raw Input. This improves compatibility with most game controllers and reduces laggy/missed inputs.
  • Replaces DirectShow video playback with a custom video player that doesn’t depend on deprecated Microsoft technologies. No codecs required, FFmpeg takes care of SourceNext dvds/rawvideo and Mediakite mpeg, and it also adds native MP4 + AAC support for video packs.
  • Optionally fixes rendering issues like wobbly polygons and warped textures.
  • Restores displaying for all rasterization effects such as screen shakes, TV static, and special fades.
  • Adds an option to display backgrounds at the same resolution as masking sprites to have a more faithful PlayStation-like experience.
  • Adds a series of QOL optional toggles like door removal, favorable RNG for puzzles and enemy placements, and univocal outfit names.
  • Reintegrates The Mercenaries extra mode with an option in the title screen, removing the need for a dedicated executable.
  • Reintegrates the PlayStation option screen and gives it functional PC settings.