Q: Does this patch work on the Japanese Mediakite print?
A: You can use the Mediakite edition data if you replace the executable with the official SourceNext 1.1.0 patch.

Q: Does this patch work on Taiwanese or Chinese versions?
A: Nope.

Q: Where can I find a copy of the game?
A: Even if SourceNext isn’t selling brand new copies anymore, this site won’t tell you where to download the game from. However, you can still find second-hand copies sometimes on Japanese Yahoo Auctions or eBay.

Q: Will you add other languages to the patch?
A: Version 1.0.1 has modding capabilities to replace text easily, so community contributed patches can be created independently.

Q: Is it normal that Windows 10 reports this as a high-power usage application?
A: Yes, it’s perfectly normal. These old games technically stagger one core of the CPU while looping constantly for Windows messages, but in reality their CPU usage is very low, even on processors with few cores.

Q: Does this patch support Windows XP?
A: No, for a number of technical and practical reasons. These patches are intended for Windows 7 and more recent versions, possibly Vista as well. Having Windows XP supported is just a hassle, plus you can always play the originals on that OS if you really must.

Q: How do I stretch the whole image to fill my screen?
A: You can’t, unless you use a stretch shader with Reshade. The patch is designed to keep a correct 4:3 aspect ratio and will never support stretched.

Q: I can’t find my config.ini. Where is it?
A: If you are running on Windows 10 and you installed the game to Program Files, chances are Windows is rerouting all write operations to a virtual folder. Either move the game somewhere else or run with admin rights.

Q: Can I play this on Linux?
A: According to previous reports from users on Dino Crisis (which uses similar new code), Wine should be able to run Resident Evil 3 just fine.

Q: Does this patch have support for HD backgrounds and textures?
A: It is capable of displaying HD assets. Instructions on how to install the HD backgrounds will be available in the future.


This is a list of know bugs which will be fixed at some point with new revisions of the patch:

  • [Minor] Some audio samples can loop at random times when too many sound sources play at once.
  • [Minor] The music playing in two cutscenes is muted despite having correct volume levels (Carlos and Murphy, Nicholai in the graveyard cabin).
  • [Minor] Mercenaries rewards can sometimes be bought again even if they are supposed to be sold out.
  • [Minor] There are a few unexpected glitches on some integrated Intel hardware.
  • [Crash] There is a missing background that causes a crash in the clock tower with Carlos when Nemesis is chasing the player to Jill’s location. An easy workaround is to have a placeholder file there to be loaded instead, stored at DATA_A\bss\R31709.jpg.


  • Use your DVD-Rom of the game and navigate to the data folder, this is what you will be presented:
  • Copy the contents in there to a folder of your choice where the game will be stored. You won’t need the two executables, so you can just ignore them.
  • Download the official 1.1.0 SourceNext patch and copy all the files from the archive into your game folder.
  • Copy Classic REbirth’s ddraw.dll in the same folder.
  • [For non Windows 10 users] Download the XAudio 2.9 dll and copy that as well to the game folder.
  • If you did everything correctly, this is what your game folder should look like:
  • Boot the game, click OK on the message mentioning no config.ini being present, rebind inputs, set whatever options you may need and click OK to be done.


In the configuration dialog:

  • F1: enable debug menu
  • F2: toggle for default keys

In game:

  • Enter: Confirm button.
  • ESC: Cancel button.
  • F1: Show information dialog.
  • F2: Decrease speed (turbo mode).
  • F3: Increase speed (turbo mode).
  • F4: Bring up the status screen.
  • F5: Bring up the option screen.
  • F6: Hit once to show debug information, hit a second time for speedrun stats.
  • F7: Toggle texture filtering.
  • F8: Switch to next resolution.
  • F9: Bring up the quit screen.
  • F10: Toggle rendering fixes.
  • F11: Toggle retro mode.
  • Print Screen: Take a screenshot.