Dino Crisis 2 Classic Rebirth



Classic REbirth is a set of patches for CAPCOM’s Survival Horror PC ports, currently supporting Resident Evil 1-2-3 and Dino Crisis 1-2. This version is specifically aimed at the SourceNext re-release of Dino Crisis 2, but it works fine with any Japanese version as long as the official SourceNext executable is used.


  • Replaces DirectDraw 7 with Direct3D 9, for improved compatibility with modern GPUs (and prevents rundll32.exe/GameUX from executing for no good reason).
  • Replaces DirectInput 7.00 with new input methods such as XInput, RawInput, DirectInput 8.00, and native keyboard support.
  • Replaces DirectSound with XAudio2.
  • Replaces DirectShow video playback with a custom ffmpeg-based player that requires no codecs.
  • Replaces buggy full screen mode with borderless window and fixes the aspect ratio to be locked to 4:3.
  • Replaces broken context switching module to avoid crashes at boot or in other random spots.
  • Fixes frame rate issue to provide smooth 20/30/60 fps support.
  • Removes the need to install the game, making it portable to another PC just by coping the data.
  • Restores missing, broken, or butchered graphical effects.
  • Restores correct music loops, missing sound effects, and generally improves volume levels.
  • Reworks the option screen in order to be able to fully remap controls, and change BGM/SFX volume levels. These options can also be changed in the config dialog that appears before the game boots and are applied globally, so they don’t change when a saved game is loaded.


  • OGG playback for higher quality music (the feature is already in the DLL, it’s just not configured at all and there are no OST packs ready yet).
  • Support for selective transparency rendering on some 3D objects or parts of the menus.
  • Proton compatibility.