DC2 Classic REbirth change log

Upcoming in version 1.0.2

  • [Improvement] Rewrote and streamlined textured rendering to use implement advanced blending (fixes elements that have forced opaque pixels).
  • [Improvement] Reworked XAudio2 initialization to allow the game to boot on Proton.

Version 1.0.1 (5 May 2024)

  • [Bugfix] Fixed a lot of issues with the English translation hacks (text alignment, missing strings, extremely fast pick up prompts, etc).
  • [Bugfix] Fixed alignment issue with the ring menu in the cartridge shop screen.
  • [Bugfix] Fixed music/voice values in the audio options going out of range.
  • [Bugfix] Fixed damage effect (red flashes) in the triceratops minigame.
  • [Bugfix] Fixed effects that require copying textures around (on/off display for the boat minigame, tank tracks, lava, corrupted textures in Dino Colosseum character selection, probably more).
  • [Bugfix] Fixed config.ini values defaulting to incorrect settings and purged some unused attributes.
  • [Bugfix] Fixed movies not displaying in fullscreen + retro mode.
  • [Bugfix] Fixed 320×240 uncompressed background images (game over, continue, post game end results, etc.) and optimized how these pictures are turned into textures.
  • [Bugfix] Fixed oddities with chained SFX entries (T-Rex roar at the title screen, probably more).
  • [Bugfix] Fixed an infinite loop with GameUX removal code on some machines.
  • [Improvement] Restored vibration support for XInput devices and DualShock 4/DualSense with Raw Input, and enabled the option to the main configuration dialog.
  • [Improvement] Implemented health-on-LED display for DualShock 4 and DualSense with Raw Input.
  • [Improvement] Restored static noise effect that displays when the status screen is opening, when the map screen is not available, and at the beginning of the ship shooting minigame.
  • [Improvement] Semi-restored “CRT shutdown” effect that displays when the status screen is closing.
  • [Improvement] Enforced run as admin to prevent files generated by the game (save data, configs, etc) from going all over the place in the VirtualStore folder.
  • [Improvement] Enforced DPI awareness to prevent window scaling issues.
  • [Improvement] Multiple monitor support and auto centering of the window when switching resolutions.
  • [Improvement] Added motion trail entry to the graphical options.
  • [Improvement] Music/voice volume now applies to video playback too (in the future it will probably be moved, maybe I’ll give all audio dedicated options for voice, bgm, sfx, and videos).
  • [Improvement] Optimized screen-to-screen copy operations, should remove or mitigate a semi-rare glitch with framebuffer effects.
  • [Misc.] Added a crash handler that generates .dmp databases (very useful if you want to send me a crash report).

Version 1.0.0 (29 April 2024)

  • Initial untested release.