Classic REbirth

Make retro-gaming great again.

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I’m gonna blast fry that dino dodo!

Posted on April 25, 2020July 29, 2022Categories Classic REbirth

The Dino Crisis Classic REbirth patch is out, enjoy!

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First Dino Crisis is also getting some love

Posted on January 8, 2020July 29, 2022Categories Classic REbirth

Where to start with this one? If you follow my twitter, you probably already noticed what’s been boiling since the end of november. More after the jump!

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Dino Crisis 2 love?

Posted on October 8, 2019July 29, 2022Categories Classic REbirth

I’m just quickly updating the site to announce that Dino Crisis 2 is being fixed. More info after the jump.

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What’s coming next for Classic REbirth

Posted on March 31, 2019April 1, 2019Categories Classic REbirth

As most of you following on Twitter already know, I’m updating the RE1 version of Classic REbirth with all those features that were supposed to kick in. Hit on that jump button to read the whole thing!

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Classic REbirth opens on Patreon

Posted on February 4, 2019February 5, 2019Categories Classic REbirth

WHY IS THIS HAPPENING? At this point Classic REbirth has become quite a huge project of mine and it takes large amounts of time to develop and maintain. With my recent switch to a new job my chances of working on this, or even branching into other classic games (i.e. Resident Evil 3, Dino Crisis … Read more Classic REbirth opens on Patreon

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Xmas release for RE2 Classic REbirth

Posted on December 24, 2018February 6, 2019Categories Classic REbirth

Hit that jump button to read this whole entry.

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Resident Evil 1 PC, a fix to the classic version

Posted on July 4, 2018February 6, 2019Categories Classic REbirth

If you’re looking for a fix to this ancient port, click on the jump button and get ready for fun times!

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Intro coding and CD-rom usage

Posted on June 21, 2016August 29, 2023Categories Development

Let’s go back to the old style and use this article’s topic to wrap some useful code. Start developing after a leap of faith.

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3D graphics and controller handling

Posted on June 14, 2016August 29, 2023Categories Development

The title of this should be extremely self explanatory, but still more info after the jump.

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Working around 2D primitives

Posted on June 12, 2016August 29, 2023Categories Development

This article is about 2D primitives and provides some code to interact with then. More after the jump.

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